Problem with waffly bond baddie summarised ending
Ok, I have this story. It has a v complex plot, a few character twists and some unexpected events. Perhaps not so unexpected but surprising. Ive certainly more than done enough on the foreshadowing front. No coincidences, no groaning end.
However, I have an eventuality. Yes, its the old mind bender, time travel. My story isn't set on some sad cheesy made up world. It's set in present day England where my MC discovers something strange about him and his person. The discovery takes him on a journey into the unknown, yadder, yadder. I like my plot. But I have this niggling. I sense that my story isn't wrapping itself up all that well. Sure, I have the calamity at the end resolved. The MC has undergone all manner of strife and survived but it's the motive of my antagonist that's complex. Even at the end, my MC is still largely unsure as to why he was dragged into it all in the first place - such is the complexity of my antogonists motive.
ultimately my antagonist wants to make a change to the past. He's using a skill he has nutured within my MC to unwittingly do it. He does this by abducting his father and threatening to kill him if he doesn't. Good motive. However, my MC attempts to change things but quickly learns that he's actually changed nothing, that they happened anyway, but not how he initially saw them.*It's all v confusing.*
Ok, so to my problem. My MC is a 15 yr old boy and I've crafted this v knowledgable character to swoop in and explain what the antagonist was trying to do and why. My MC sort of knows but not definitively. Hence the chap at the end. I'm waffling now, but am I wrong to have this chap do some Bond Baddie like summary of motive and expected outcome at the end of my story? And before you crack your knuckles in readyness of the answer that's already embroiling within your head, I know that I should have foreshadowed enough for the motive to be obvious. And actually, it probably is to the reader. It's the way I've written the story that perhaps appears to hide it from my MC. In any case I've crashed on with the wrap at the end. This character has now prattled on at length about paradoxes, not bring able to change the past as the motive for change is defined by actions taken in the future. It's rather complex, interesting (I think) but hmmm, I'm not so sure.
Is this the wrong approach. I've always ended swiftly, however this time i'm not.
I say we Nuke this site from orbit. It's the only way to be sure.